Title: Ratchet and Clank Future A Crack In Time (RPCS3 Emulator)
Genre: Action, Adventure, Platform
Developer: Insomniac Games
Publisher: Sony Computer Entertainment
Release Date: 27 Oct, 2009
Languages: Multi
File Size: 24.77 GB / Single Link Compressed
Mirrors: 1Fichier
A Crack in Time game features both returning and new gameplay mechanics to the Ratchet & Clank series. One such mechanic involves the Chronosceptor: A staff that repairs broken objects. This device can be used like Ratchet's wrench, to fight off enemies. By using special "time pads", Clank can record up to a minute of his actions and then a holographic Clank replays them, while the real Clank does something else. Up to four copies of Clank can be recorded at a time. These holographic Clanks can help to solve puzzles. In addition to gadgets like the Swingshot and Gravity Boots from previous games, Ratchet has a pair of hoverboots, allowing him to move more quickly around planets and moons.
In a departure from all previous games in the series, Ratchet can fly his ship freely between planets on a two-dimensional ecliptic in various zones, going to small moons and completing optional challenges, earning special items such as Zoni, gold bolts, and weapon mods in the process. The ship's blasters, missiles, and armor can be upgraded by obtaining additional Zoni. The game also has new weapons known as Constructo Weapons. These fall into three main categories; shotgun, bomb, and pistol. Each weapon can be modified with additional features and altered in appearance to make a weapon unique to the player.
SYSTEM REQUIREMENTS
Minimum:
OS: Windows 10 or Windows 11
CPU: Any AMD and Intel x64 CPU
GPU: AMD or NVIDIA GPU compatible with OpenGL 4.3 or newer
RAM: 4GB or more
STORAGE: 512 MB for base emulator data, 5 GB for virtual console dev_hdd1 cache128 MB for emulator cache and console user data per installed game
Recommended:
OS: Windows 10 22H2 or later, Windows 11 22H2 or later
CPU: AMD – 6 cores and 12 threads or more - Intel – 6 cores and 12 threads, 8 cores or more
GPU: AMD or NVIDIA Vulkan compatible with active driver support
RAM: 8GB dual-channel RAM or more
STORAGE: 512 MB for base emulator data, 5 GB for virtual console dev_hdd1 cache128 MB for emulator cache and console user data per installed game